Head to head
Aurum Online vs BitCraft Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Aurum Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~84 | |
| August 2026 | ~84 | |
| July 2026 | ~84 | — |
BitCraft Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.6k | Down 1.6% |
| August 2026 | ~30.1k | Up 17% |
| July 2026 | ~25.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Aurum Online
- 835
- BitCraft Online
- 4.6kUp 0.6%
BitCraft Online currently has about 5.5× as many subreddit members as Aurum Online — 4,590 vs 835.
Steam concurrent players
- Aurum Online
- —
- BitCraft Online
- 428Down 40%
BitCraft Online currently has 428 peak concurrent Steam players; no comparable data is tracked for Aurum Online.
Discord members
- Aurum Online
- —
- BitCraft Online
- 100.5kDown 0.9%
BitCraft Online currently has 100,497 Discord members; no comparable data is tracked for Aurum Online.
Twitch viewers
- Aurum Online
- —
- BitCraft Online
- 12Down 72%
BitCraft Online currently has 12 live Twitch viewers; no comparable data is tracked for Aurum Online.
YouTube subscribers
- Aurum Online
- —
- BitCraft Online
- 16.5k
BitCraft Online currently has 16,500 YouTube subscribers; no comparable data is tracked for Aurum Online.
How these estimates are made
Aurum Online
Aurum Online is estimated to have 5 – 3k players a day. Around 5k – 520k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
BitCraft Online
BitCraft Online is estimated to have 1k – 5k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


