Head to head
Aura Kingdom vs SoulWorker
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Aura Kingdom
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.7k | Down 0.2% |
| August 2026 | ~3.7k | |
| July 2026 | ~3.7k | — |
SoulWorker
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.8k | Up 2.3% |
| August 2026 | ~2.8k | Up 0.6% |
| July 2026 | ~2.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Aura Kingdom
- 1Down 67%
- SoulWorker
- 97Down 47%
SoulWorker currently has about 97× as many peak concurrent Steam players as Aura Kingdom — 97 vs 1.
Discord members
- Aura Kingdom
- 7.2kDown 0.4%
- SoulWorker
- 2.8kUp 1.8%
Aura Kingdom currently has about 2.6× as many Discord members as SoulWorker — 7,249 vs 2,803.
Reddit members
- Aura Kingdom
- 3.2kUp 0.2%
- SoulWorker
- 6.9k
SoulWorker currently has about 2.2× as many subreddit members as Aura Kingdom — 6,877 vs 3,182.
Twitch viewers
- Aura Kingdom
- 1Down 80%
- SoulWorker
- 2Down 67%
SoulWorker currently has about 2× as many live Twitch viewers as Aura Kingdom — 2 vs 1.
YouTube subscribers
- Aura Kingdom
- 5kDown 0.2%
- SoulWorker
- —
Aura Kingdom currently has 4,970 YouTube subscribers; no comparable data is tracked for SoulWorker.
How these estimates are made
Aura Kingdom
Aura Kingdom is estimated to have 5 – 18 players a day. Around 170k – 440k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SoulWorker
SoulWorker is estimated to have 450 – 2k players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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