Head to head
Aura Kingdom: Impact vs Gray Zone Warfare
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Aura Kingdom: Impact
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~85 | Down 1.2% |
| September 2026 | ~86 | Up 1.2% |
| August 2026 | ~85 | Down 3.4% |
| July 2026 | ~88 | — |
Gray Zone Warfare
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~218.5k | Up 0.3% |
| September 2026 | ~217.8k | Down 0.4% |
| August 2026 | ~218.7k | Down 0.2% |
| July 2026 | ~219.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Aura Kingdom: Impact
- 20Down 23%
- Gray Zone Warfare
- 7.7kUp 199%
Gray Zone Warfare currently has about 386× as many peak concurrent Steam players as Aura Kingdom: Impact — 7,727 vs 20.
Twitch viewers
- Aura Kingdom: Impact
- 0
- Gray Zone Warfare
- 2.1kUp 1827%
Aura Kingdom: Impact currently has 0 live Twitch viewers, while Gray Zone Warfare has 2,100.
Discord members
- Aura Kingdom: Impact
- —
- Gray Zone Warfare
- 152.4k
Gray Zone Warfare currently has 152,444 Discord members; no comparable data is tracked for Aura Kingdom: Impact.
YouTube subscribers
- Aura Kingdom: Impact
- —
- Gray Zone Warfare
- 1.6m
Gray Zone Warfare currently has 1,610,000 YouTube subscribers; no comparable data is tracked for Aura Kingdom: Impact.
How these estimates are made
Aura Kingdom: Impact
Aura Kingdom: Impact is estimated to have 48 – 170 players a day. Around 22k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Gray Zone Warfare
Gray Zone Warfare is estimated to have 24k – 86k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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