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Head to head

Audition Online vs Delta Force

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2004 · 22 years ago
December 2024 · 2 years ago

Daily players

3 – 9
260k – 910k

Estimated players

158Down 0.6%
315.1kUp 1.8%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • PlayStation

Player activity

Smoothed estimated players over time.

Audition OnlineDelta Force

Audition Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~158Down 1.9%
August 2026~161Up 2.5%
July 2026~157

Delta Force

Average monthly estimated players
MonthEstimated playersChange
September 2026~306.7kUp 0.7%
August 2026~304.6kUp 2.0%
July 2026~298.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Audition Online
0
Delta Force
104.6kUp 12%

Audition Online currently has 0 peak concurrent Steam players, while Delta Force has 104,603.

Twitch viewers

Audition Online
4Up 300%
Delta Force
5.1kDown 47%

Delta Force currently has about 1276× as many live Twitch viewers as Audition Online — 5,105 vs 4.

Discord members

Audition Online
Delta Force
767.5kDown 0.1%

Delta Force currently has 767,511 Discord members; no comparable data is tracked for Audition Online.

YouTube subscribers

Audition Online
Delta Force
297kUp 2.1%

Delta Force currently has 297,000 YouTube subscribers; no comparable data is tracked for Audition Online.

How these estimates are made

Audition Online

Audition Online is estimated to have 3 – 9 players a day. Around 41k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Delta Force

Delta Force is estimated to have 260k – 910k players a day. Around 3m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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