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Head to head

Atomic Titans: Light Violence vs Pixel Worlds

VerdictPixel Worlds has ~1450× Atomic Titans: Light Violence's daily players (~2.9k vs ~2, as of Nov 11, 2026). Atomic Titans: Light Violence's estimate is low confidence: read the gap as an order of magnitude.

Side by side

Values shared by both games are highlighted.

Status

Status unknown
Released

Released

Unknown
June 2017 · 9 years ago

Est. daily players

~21 – 6Down 9.2% this weekLow confidence · Last measured Nov 11, 2026
~2.9k2.1k – 4kDown 7.3% this weekMedium confidence · Last measured Nov 11, 2026

Available on

  • Android
  • iOS
  • macOS
  • PlayStation
  • Windows
  • macOS
  • Windows

Perspectives

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Player activity

Estimated daily players (central estimate) for both games.

Atomic Titans: Light ViolencePixel Worlds

Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

Discord members

Atomic Titans: Light Violence
23
Pixel Worlds
58.6kDown 0.3% past week

Pixel Worlds currently has about 2548× as many Discord members as Atomic Titans: Light Violence — 58,603 vs 23.

Steam concurrent players

Atomic Titans: Light Violence
—
Pixel Worlds
244Down 42% past week

Pixel Worlds currently has 244 peak concurrent Steam players; no comparable data is tracked for Atomic Titans: Light Violence.

Reddit members

Atomic Titans: Light Violence
—
Pixel Worlds
4.5kUp 0.2% past week

Pixel Worlds currently has 4,450 subreddit members; no comparable data is tracked for Atomic Titans: Light Violence.

Twitch viewers

Atomic Titans: Light Violence
—
Pixel Worlds
7Up 17% past week

Pixel Worlds currently has 7 live Twitch viewers; no comparable data is tracked for Atomic Titans: Light Violence.

YouTube subscribers

Atomic Titans: Light Violence
—
Pixel Worlds
138k

Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for Atomic Titans: Light Violence.

How these estimates are made

Atomic Titans: Light Violence

We estimate that about 2 people play Atomic Titans: Light Violence on a typical day (most likely between 1 and 6), based on data from Nov 11, 2026. Around 1,500 accounts (between 420 and 3,500) have played it at some point. Atomic Titans: Light Violence is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

Pixel Worlds

We estimate that about 2,900 people play Pixel Worlds on a typical day (most likely between 2,100 and 4,000), based on data from Nov 11, 2026. Around 270,000 accounts (between 210,000 and 340,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.

How we estimate

Compare two other games