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Head to head

Atlas vs Minigame Madness

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
November 2023 · 3 years ago

Daily players

710 – 3k
No population data

Estimated players

14kDown 4.6%
70Down 2.5%

Available on

  • Windows
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

AtlasMinigame Madness

Atlas

Average monthly estimated players
MonthEstimated playersChange
September 2026~14.5kUp 0.3%
August 2026~14.4kDown 0.2%
July 2026~14.5k

Minigame Madness

Average monthly estimated players
MonthEstimated playersChange
September 2026~71Up 1.4%
August 2026~70
July 2026~70

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Atlas
182Down 35%
Minigame Madness
0Down 100%

Atlas currently has 182 peak concurrent Steam players, while Minigame Madness has 0.

Discord members

Atlas
21.9kDown 0.4%
Minigame Madness
181Down 1.1%

Atlas currently has about 121× as many Discord members as Minigame Madness — 21,908 vs 181.

Reddit members

Atlas
24k
Minigame Madness
3

Atlas currently has about 7994× as many subreddit members as Minigame Madness — 23,983 vs 3.

Twitch viewers

Atlas
0
Minigame Madness
0

Atlas currently has 0 live Twitch viewers, while Minigame Madness has 0.

YouTube subscribers

Atlas
11.1k
Minigame Madness
193Up 0.5%

Atlas currently has about 58× as many YouTube subscribers as Minigame Madness — 11,100 vs 193.

How these estimates are made

Atlas

Atlas is estimated to have 710 – 3k players a day. Around 690k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Minigame Madness

Minigame Madness is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.