Head to head
Atlantica Online vs Ragnarok: The New World
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Atlantica Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~327 | Down 6.3% |
| August 2026 | ~349 | Up 4.8% |
| July 2026 | ~333 | — |
Ragnarok: The New World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~85.9k | Up 1.4% |
| August 2026 | ~84.7k | Up 26% |
| July 2026 | ~67.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Atlantica Online
- 219Down 12%
- Ragnarok: The New World
- 5.5kDown 18%
Ragnarok: The New World currently has about 25× as many peak concurrent Steam players as Atlantica Online — 5,541 vs 219.
Reddit members
- Atlantica Online
- 1.1kUp 0.6%
- Ragnarok: The New World
- —
Atlantica Online currently has 1,133 subreddit members; no comparable data is tracked for Ragnarok: The New World.
Twitch viewers
- Atlantica Online
- 0
- Ragnarok: The New World
- 7Down 99%
Atlantica Online currently has 0 live Twitch viewers, while Ragnarok: The New World has 7.
Discord members
- Atlantica Online
- —
- Ragnarok: The New World
- 347.1kUp 1.7%
Ragnarok: The New World currently has 347,067 Discord members; no comparable data is tracked for Atlantica Online.
How these estimates are made
Atlantica Online
Atlantica Online is estimated to have 560 – 2k players a day. Around 29k – 75k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Ragnarok: The New World
Ragnarok: The New World is estimated to have 14k – 48k players a day. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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