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Head to head

Astral Heroes vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
August 2008 · 18 years ago

Daily players

18 – 62
2k – 8k

Estimated players

43Up 0.9%
56.3kUp 1.4%

Available on

  • Windows
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

Astral HeroesiRacing

Astral Heroes

Average monthly estimated players
MonthEstimated playersChange
October 2026~43
September 2026~43
August 2026~43Up 19%
July 2026~36—

iRacing

Average monthly estimated players
MonthEstimated playersChange
October 2026~55.4kUp 0.4%
September 2026~55.2kUp 1.1%
August 2026~54.6k
July 2026~54.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Astral Heroes
3Down 50%
iRacing
741Down 17%

iRacing currently has about 247× as many peak concurrent Steam players as Astral Heroes — 741 vs 3.

YouTube subscribers

Astral Heroes
57
iRacing
289kUp 0.3%

iRacing currently has about 5070× as many YouTube subscribers as Astral Heroes — 289,000 vs 57.

Reddit members

Astral Heroes
—
iRacing
247.2kUp 0.7%

iRacing currently has 247,226 subreddit members; no comparable data is tracked for Astral Heroes.

Twitch viewers

Astral Heroes
—
iRacing
1.3kDown 53%

iRacing currently has 1,257 live Twitch viewers; no comparable data is tracked for Astral Heroes.

How these estimates are made

Astral Heroes

Astral Heroes is estimated to have 18 – 62 players a day. Around 11k – 29k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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