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Head to head

ASTA Online vs Palworld

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2016 · 10 years ago
July 2026 · 1 month ago

Daily players

No population data
740k – 3m

Estimated players

95
446.1kDown 14%

Available on

  • Windows
  • Windows
  • Xbox
  • macOS
  • PlayStation

Perspectives

Player activity

Smoothed estimated players over time.

ASTA OnlinePalworld

ASTA Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~95
July 2026~95

Palworld

Average monthly estimated players
MonthEstimated playersChange
August 2026~493.8kUp 2.2%
July 2026~483.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

ASTA Online
Palworld
297.3kDown 32%

Palworld currently has 297,340 peak concurrent Steam players; no comparable data is tracked for ASTA Online.

Discord members

ASTA Online
Palworld
312.6kUp 1.2%

Palworld currently has 312,621 Discord members; no comparable data is tracked for ASTA Online.

Reddit members

ASTA Online
Palworld
872.7kUp 1.3%

Palworld currently has 872,723 subreddit members; no comparable data is tracked for ASTA Online.

Twitch viewers

ASTA Online
Palworld
8.3kDown 58%

Palworld currently has 8,271 live Twitch viewers; no comparable data is tracked for ASTA Online.

YouTube subscribers

ASTA Online
Palworld
607kUp 3.1%

Palworld currently has 607,000 YouTube subscribers; no comparable data is tracked for ASTA Online.

How these estimates are made

ASTA Online

ASTA Online is showing no measurable concurrent players on Steam. Around 27k – 69k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Palworld

Palworld is estimated to have 740k – 3m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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