Head to head
Ashen Wilds vs BattleBit Remastered
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Ashen Wilds
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~215 | |
| July 2026 | ~215 | — |
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~59.6k | Up 2.2% |
| July 2026 | ~58.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Ashen Wilds
- 1.1k
- BattleBit Remastered
- 142.6kDown 0.2%
BattleBit Remastered currently has about 135× as many Discord members as Ashen Wilds — 142,619 vs 1,058.
Steam concurrent players
- Ashen Wilds
- —
- BattleBit Remastered
- 379Down 15%
BattleBit Remastered currently has 379 peak concurrent Steam players; no comparable data is tracked for Ashen Wilds.
Twitch viewers
- Ashen Wilds
- —
- BattleBit Remastered
- 11Down 15%
BattleBit Remastered currently has 11 live Twitch viewers; no comparable data is tracked for Ashen Wilds.
YouTube subscribers
- Ashen Wilds
- —
- BattleBit Remastered
- 14.1k
BattleBit Remastered currently has 14,100 YouTube subscribers; no comparable data is tracked for Ashen Wilds.
How these estimates are made
Ashen Wilds
Ashen Wilds is estimated to have 0 – 180 players a day. Around 390 – 45k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
BattleBit Remastered
BattleBit Remastered is estimated to have 1k – 4k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


