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Head to head

Ascent Quest vs Palworld

Side by side

Values shared by both games are highlighted.

Status

TBA
ACTIVE

Released

To be announced
July 2026 · 2 months ago

Daily players

No population data
310k – 1m

Estimated players

1.6kUp 5.7%
369kDown 1.5%

Available on

  • Windows
  • Xbox
  • macOS
  • PlayStation

Player activity

Smoothed estimated players over time.

Ascent QuestPalworld

Ascent Quest

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.6kUp 3.4%
August 2026~1.5kDown 0.1%
July 2026~1.5k

Palworld

Average monthly estimated players
MonthEstimated playersChange
September 2026~374.8kDown 16%
August 2026~446.2kDown 7.6%
July 2026~483.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Ascent Quest
1.6kDown 0.2%
Palworld
316.7kUp 2.5%

Palworld currently has about 197× as many Discord members as Ascent Quest — 316,652 vs 1,609.

YouTube subscribers

Ascent Quest
10.7k
Palworld
612kUp 1.5%

Palworld currently has about 57× as many YouTube subscribers as Ascent Quest — 612,000 vs 10,700.

Steam concurrent players

Ascent Quest
Palworld
80.3kDown 76%

Palworld currently has 80,311 peak concurrent Steam players; no comparable data is tracked for Ascent Quest.

Reddit members

Ascent Quest
Palworld
893.1kUp 3.4%

Palworld currently has 893,060 subreddit members; no comparable data is tracked for Ascent Quest.

Twitch viewers

Ascent Quest
Palworld
4.4kDown 69%

Palworld currently has 4,430 live Twitch viewers; no comparable data is tracked for Ascent Quest.

How these estimates are made

Ascent Quest

Ascent Quest is estimated to have 5 – 3k players a day. Around 4k – 360k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Palworld

Palworld is estimated to have 310k – 1m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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