Head to head
Ascent Quest vs Palworld
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- macOS
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Ascent Quest
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.6k | Up 3.4% |
| August 2026 | ~1.5k | Down 0.1% |
| July 2026 | ~1.5k | — |
Palworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~374.8k | Down 16% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Ascent Quest
- 1.6kDown 0.2%
- Palworld
- 316.7kUp 2.5%
Palworld currently has about 197× as many Discord members as Ascent Quest — 316,652 vs 1,609.
YouTube subscribers
- Ascent Quest
- 10.7k
- Palworld
- 612kUp 1.5%
Palworld currently has about 57× as many YouTube subscribers as Ascent Quest — 612,000 vs 10,700.
Steam concurrent players
- Ascent Quest
- —
- Palworld
- 80.3kDown 76%
Palworld currently has 80,311 peak concurrent Steam players; no comparable data is tracked for Ascent Quest.
Reddit members
- Ascent Quest
- —
- Palworld
- 893.1kUp 3.4%
Palworld currently has 893,060 subreddit members; no comparable data is tracked for Ascent Quest.
Twitch viewers
- Ascent Quest
- —
- Palworld
- 4.4kDown 69%
Palworld currently has 4,430 live Twitch viewers; no comparable data is tracked for Ascent Quest.
How these estimates are made
Ascent Quest
Ascent Quest is estimated to have 5 – 3k players a day. Around 4k – 360k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Palworld
Palworld is estimated to have 310k – 1m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


