Head to head
Arma II: DayZ vs Rust
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Arma II: DayZ
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~756 | Down 0.1% |
| September 2026 | ~757 | |
| August 2026 | ~757 | |
| July 2026 | ~757 | — |
Rust
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~528.2k | Up 0.6% |
| September 2026 | ~525k | Down 2.6% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Arma II: DayZ
- 5Down 50%
- Rust
- 52.5kDown 53%
Rust currently has about 10492× as many peak concurrent Steam players as Arma II: DayZ — 52,458 vs 5.
Discord members
- Arma II: DayZ
- —
- Rust
- 813.1kUp 0.6%
Rust currently has 813,086 Discord members; no comparable data is tracked for Arma II: DayZ.
Reddit members
- Arma II: DayZ
- —
- Rust
- 712kUp 0.3%
Rust currently has 711,991 subreddit members; no comparable data is tracked for Arma II: DayZ.
Twitch viewers
- Arma II: DayZ
- —
- Rust
- 4.4kDown 62%
Rust currently has 4,374 live Twitch viewers; no comparable data is tracked for Arma II: DayZ.
YouTube subscribers
- Arma II: DayZ
- —
- Rust
- 207kUp 0.5%
Rust currently has 207,000 YouTube subscribers; no comparable data is tracked for Arma II: DayZ.
How these estimates are made
Arma II: DayZ
Arma II: DayZ is estimated to have 25 – 88 players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rust
Rust is estimated to have 260k – 900k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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