Head to head
Arma II: DayZ vs IdleOn
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- Android
- iOS
Publishers
Player activity
Smoothed estimated players over time.
Arma II: DayZ
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~756 | Down 0.1% |
| September 2026 | ~757 | |
| August 2026 | ~757 | |
| July 2026 | ~757 | — |
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~83k | Down 1.2% |
| September 2026 | ~84k | Up 3.3% |
| August 2026 | ~81.3k | Up 0.7% |
| July 2026 | ~80.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Arma II: DayZ
- 5Down 50%
- IdleOn
- 10.1kDown 31%
IdleOn currently has about 2017× as many peak concurrent Steam players as Arma II: DayZ — 10,085 vs 5.
Discord members
- Arma II: DayZ
- —
- IdleOn
- 197.9k
IdleOn currently has 197,855 Discord members; no comparable data is tracked for Arma II: DayZ.
Reddit members
- Arma II: DayZ
- —
- IdleOn
- 57kUp 0.8%
IdleOn currently has 57,003 subreddit members; no comparable data is tracked for Arma II: DayZ.
Twitch viewers
- Arma II: DayZ
- —
- IdleOn
- 47Down 66%
IdleOn currently has 47 live Twitch viewers; no comparable data is tracked for Arma II: DayZ.
YouTube subscribers
- Arma II: DayZ
- —
- IdleOn
- 102kDown 1.0%
IdleOn currently has 102,000 YouTube subscribers; no comparable data is tracked for Arma II: DayZ.
How these estimates are made
Arma II: DayZ
Arma II: DayZ is estimated to have 25 – 88 players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
IdleOn
IdleOn is estimated to have 30k – 110k players a day. Around 510k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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