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Head to head

Arma II: DayZ vs IdleOn

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2012 · 15 years ago
October 2020 · 6 years ago

Daily players

23 – 79
34k – 120k

Estimated players

756
80.6kDown 6.0%

Available on

  • Windows
  • Browser
  • Windows
  • Android
  • iOS

Publishers

Player activity

Smoothed estimated players over time.

Arma II: DayZIdleOn

Arma II: DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~757
August 2026~757
July 2026~757

IdleOn

Average monthly estimated players
MonthEstimated playersChange
September 2026~84.2kUp 3.6%
August 2026~81.3kUp 0.7%
July 2026~80.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Arma II: DayZ
9Down 31%
IdleOn
13.6kUp 67%

IdleOn currently has about 1511× as many peak concurrent Steam players as Arma II: DayZ — 13,601 vs 9.

Discord members

Arma II: DayZ
IdleOn
197.9kUp 0.3%

IdleOn currently has 197,885 Discord members; no comparable data is tracked for Arma II: DayZ.

Reddit members

Arma II: DayZ
IdleOn
56.7kUp 1.2%

IdleOn currently has 56,695 subreddit members; no comparable data is tracked for Arma II: DayZ.

Twitch viewers

Arma II: DayZ
IdleOn
18Down 100%

IdleOn currently has 18 live Twitch viewers; no comparable data is tracked for Arma II: DayZ.

YouTube subscribers

Arma II: DayZ
IdleOn
102kDown 1.0%

IdleOn currently has 102,000 YouTube subscribers; no comparable data is tracked for Arma II: DayZ.

How these estimates are made

Arma II: DayZ

Arma II: DayZ is estimated to have 23 – 79 players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

IdleOn

IdleOn is estimated to have 34k – 120k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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