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Head to head

Arma II: DayZ vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2012 · 15 years ago
October 2025 · 11 months ago

Daily players

30 – 110
1k – 5k

Estimated players

757Down 0.1%
46.5kUp 5.7%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Arma II: DayZFellowship

Arma II: DayZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~757
August 2026~757
July 2026~757

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~42.4kUp 0.3%
August 2026~42.3kDown 2.7%
July 2026~43.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Arma II: DayZ
12Up 9.1%
Fellowship
536Down 55%

Fellowship currently has about 45× as many peak concurrent Steam players as Arma II: DayZ — 536 vs 12.

Discord members

Arma II: DayZ
Fellowship
108.2kDown 1.8%

Fellowship currently has 108,162 Discord members; no comparable data is tracked for Arma II: DayZ.

Twitch viewers

Arma II: DayZ
Fellowship
31Down 85%

Fellowship currently has 31 live Twitch viewers; no comparable data is tracked for Arma II: DayZ.

YouTube subscribers

Arma II: DayZ
Fellowship
21.4kDown 0.5%

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Arma II: DayZ.

How these estimates are made

Arma II: DayZ

Arma II: DayZ is estimated to have 30 – 110 players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fellowship

Fellowship is estimated to have 1k – 5k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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