Head to head
Arkheim: Realms at War vs Diablo IV
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Arkheim: Realms at War
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~911 | Down 0.3% |
| July 2026 | ~914 | — |
Diablo IV
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~219.9k | Down 0.3% |
| July 2026 | ~220.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Arkheim: Realms at War
- 1Down 83%
- Diablo IV
- 5.8kDown 37%
Diablo IV currently has about 5849× as many peak concurrent Steam players as Arkheim: Realms at War — 5,849 vs 1.
Discord members
- Arkheim: Realms at War
- 4.1k
- Diablo IV
- —
Arkheim: Realms at War currently has 4,075 Discord members; no comparable data is tracked for Diablo IV.
YouTube subscribers
- Arkheim: Realms at War
- 335
- Diablo IV
- 597k
Diablo IV currently has about 1782× as many YouTube subscribers as Arkheim: Realms at War — 597,000 vs 335.
Reddit members
- Arkheim: Realms at War
- —
- Diablo IV
- 1.5m
Diablo IV currently has 1,482,445 subreddit members; no comparable data is tracked for Arkheim: Realms at War.
Twitch viewers
- Arkheim: Realms at War
- —
- Diablo IV
- 1kDown 31%
Diablo IV currently has 1,010 live Twitch viewers; no comparable data is tracked for Arkheim: Realms at War.
How these estimates are made
Arkheim: Realms at War
Arkheim: Realms at War is estimated to have 13 – 44 players a day. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Diablo IV
Diablo IV is estimated to have 20k – 69k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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