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Head to head

Ark: Survival of the Fittest vs World of Swordia

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2016 · 11 years ago
October 2022 · 4 years ago

Daily players

15 – 53
No population data

Estimated players

121.2k
4

Available on

  • Windows
  • macOS
  • Linux
  • PlayStation
  • Windows

Perspectives

Publishers

Player activity

Smoothed estimated players over time.

Ark: Survival of the FittestWorld of Swordia

Ark: Survival of the Fittest

Average monthly estimated players
MonthEstimated playersChange
September 2026~121.2k
August 2026~121.2kUp 0.2%
July 2026~121k

World of Swordia

Average monthly estimated players
MonthEstimated playersChange
September 2026~4
August 2026~4
July 2026~4

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ark: Survival of the Fittest
8Down 33%
World of Swordia

Ark: Survival of the Fittest currently has 8 peak concurrent Steam players; no comparable data is tracked for World of Swordia.

Twitch viewers

Ark: Survival of the Fittest
0
World of Swordia

Ark: Survival of the Fittest currently has 0 live Twitch viewers; no comparable data is tracked for World of Swordia.

YouTube subscribers

Ark: Survival of the Fittest
1.2m
World of Swordia

Ark: Survival of the Fittest currently has 1,200,000 YouTube subscribers; no comparable data is tracked for World of Swordia.

How these estimates are made

Ark: Survival of the Fittest

Ark: Survival of the Fittest is estimated to have 15 – 53 players a day. Around 230k – 590k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World of Swordia

World of Swordia is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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