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Head to head

Ark: Survival of the Fittest vs Strife

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2016 · 11 years ago
May 2015 · 11 years ago

Daily players

45 – 160
10 – 35

Estimated players

121.2k
1.2k

Available on

  • Windows
  • macOS
  • Linux
  • PlayStation
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Ark: Survival of the FittestStrife

Ark: Survival of the Fittest

Average monthly estimated players
MonthEstimated playersChange
October 2026~121.2k
September 2026~121.2k
August 2026~121.2kUp 0.2%
July 2026~121k—

Strife

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.2k
September 2026~1.2k
August 2026~1.2k
July 2026~1.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ark: Survival of the Fittest
10Down 44%
Strife
6Up 50%

Ark: Survival of the Fittest currently has about 1.7× as many peak concurrent Steam players as Strife — 10 vs 6.

Twitch viewers

Ark: Survival of the Fittest
0
Strife
0

Ark: Survival of the Fittest currently has 0 live Twitch viewers, while Strife has 0.

YouTube subscribers

Ark: Survival of the Fittest
1.2m
Strife
7k

Ark: Survival of the Fittest currently has about 172× as many YouTube subscribers as Strife — 1,200,000 vs 6,990.

How these estimates are made

Ark: Survival of the Fittest

Ark: Survival of the Fittest is estimated to have 45 – 160 players a day. Around 230k – 590k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Strife

Strife is estimated to have 10 – 35 players a day. Around 110k – 280k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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