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Head to head

Ark: Survival of the Fittest vs Skyforge

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2016 · 10 years ago
April 2017 · 9 years ago

Daily players

30 – 110
3 – 9

Estimated players

121.2k
3.8k

Available on

  • Windows
  • macOS
  • Linux
  • PlayStation
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Ark: Survival of the FittestSkyforge

Ark: Survival of the Fittest

Average monthly estimated players
MonthEstimated playersChange
August 2026~121.2kUp 0.2%
July 2026~121k

Skyforge

Average monthly estimated players
MonthEstimated playersChange
August 2026~3.8k
July 2026~3.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ark: Survival of the Fittest
5Down 44%
Skyforge
1

Ark: Survival of the Fittest currently has about 5× as many peak concurrent Steam players as Skyforge — 5 vs 1.

Twitch viewers

Ark: Survival of the Fittest
0
Skyforge
0

Ark: Survival of the Fittest currently has 0 live Twitch viewers, while Skyforge has 0.

YouTube subscribers

Ark: Survival of the Fittest
1.2m
Skyforge
23.9k

Ark: Survival of the Fittest currently has about 50× as many YouTube subscribers as Skyforge — 1,200,000 vs 23,900.

Reddit members

Ark: Survival of the Fittest
Skyforge
9.4kUp 0.1%

Skyforge currently has 9,430 subreddit members; no comparable data is tracked for Ark: Survival of the Fittest.

How these estimates are made

Ark: Survival of the Fittest

Ark: Survival of the Fittest is estimated to have 30 – 110 players a day. Around 230k – 590k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Skyforge

Skyforge is estimated to have 3 – 9 players a day. Around 98k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.