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Ark: Survival of the Fittest vs Iron Blood VR

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2016 · 11 years ago
April 2020 · 6 years ago

Daily players

28 – 97
No population data

Estimated players

121.2k
90Up 0.1%

Available on

  • Windows
  • macOS
  • Linux
  • PlayStation

Perspectives

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Publishers

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Player activity

Smoothed estimated players over time.

Ark: Survival of the FittestIron Blood VR

Ark: Survival of the Fittest

Average monthly estimated players
MonthEstimated playersChange
September 2026~121.2k
August 2026~121.2kUp 0.2%
July 2026~121k—

Iron Blood VR

Average monthly estimated players
MonthEstimated playersChange
September 2026~90Up 1.1%
August 2026~89Up 1.1%
July 2026~88—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ark: Survival of the Fittest
5Down 38%
Iron Blood VR
—

Ark: Survival of the Fittest currently has 5 peak concurrent Steam players; no comparable data is tracked for Iron Blood VR.

Twitch viewers

Ark: Survival of the Fittest
0Down 100%
Iron Blood VR
—

Ark: Survival of the Fittest currently has 0 live Twitch viewers; no comparable data is tracked for Iron Blood VR.

YouTube subscribers

Ark: Survival of the Fittest
1.2m
Iron Blood VR
882Up 0.3%

Ark: Survival of the Fittest currently has about 1361× as many YouTube subscribers as Iron Blood VR — 1,200,000 vs 882.

How these estimates are made

Ark: Survival of the Fittest

Ark: Survival of the Fittest is estimated to have 28 – 97 players a day. Around 230k – 590k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Iron Blood VR

Iron Blood VR is showing no measurable concurrent players on Steam. Around 700 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.