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Head to head

Ark: Survival of the Fittest vs Ganghood Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2016 · 11 years ago
November 2018 · 8 years ago

Daily players

13 – 44
No population data

Estimated players

121.2k
22

Available on

  • Windows
  • macOS
  • Linux
  • PlayStation
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Ark: Survival of the FittestGanghood Survival

Ark: Survival of the Fittest

Average monthly estimated players
MonthEstimated playersChange
September 2026~121.2k
August 2026~121.2kUp 0.2%
July 2026~121k

Ganghood Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~22
August 2026~22
July 2026~22

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ark: Survival of the Fittest
4Down 56%
Ganghood Survival

Ark: Survival of the Fittest currently has 4 peak concurrent Steam players; no comparable data is tracked for Ganghood Survival.

Twitch viewers

Ark: Survival of the Fittest
0
Ganghood Survival

Ark: Survival of the Fittest currently has 0 live Twitch viewers; no comparable data is tracked for Ganghood Survival.

YouTube subscribers

Ark: Survival of the Fittest
1.2m
Ganghood Survival

Ark: Survival of the Fittest currently has 1,200,000 YouTube subscribers; no comparable data is tracked for Ganghood Survival.

How these estimates are made

Ark: Survival of the Fittest

Ark: Survival of the Fittest is estimated to have 13 – 44 players a day. Around 230k – 590k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ganghood Survival

Ganghood Survival is showing no measurable concurrent players on Steam. Around 8k – 20k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.