Head to head
Ark: Survival of the Fittest vs Atlantica Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Ark: Survival of the Fittest
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~121.2k | Up 0.2% |
| July 2026 | ~121k | — |
Atlantica Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~351 | Up 5.4% |
| July 2026 | ~333 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ark: Survival of the Fittest
- 9Up 29%
- Atlantica Online
- 301Up 4.2%
Atlantica Online currently has about 33× as many peak concurrent Steam players as Ark: Survival of the Fittest — 301 vs 9.
Twitch viewers
- Ark: Survival of the Fittest
- 0
- Atlantica Online
- 0
Ark: Survival of the Fittest currently has 0 live Twitch viewers, while Atlantica Online has 0.
YouTube subscribers
- Ark: Survival of the Fittest
- 1.2m
- Atlantica Online
- —
Ark: Survival of the Fittest currently has 1,200,000 YouTube subscribers; no comparable data is tracked for Atlantica Online.
Reddit members
- Ark: Survival of the Fittest
- —
- Atlantica Online
- 1.1k
Atlantica Online currently has 1,126 subreddit members; no comparable data is tracked for Ark: Survival of the Fittest.
How these estimates are made
Ark: Survival of the Fittest
Ark: Survival of the Fittest is estimated to have 20 – 71 players a day. Around 230k – 590k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Atlantica Online
Atlantica Online is estimated to have 770 – 3k players a day. Around 29k – 75k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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