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Head to head

Ark II vs BitCraft Online

Side by side

Values shared by both games are highlighted.

Status

TBA
ACTIVE

Released

To be announced
June 2025 · 1 year ago

Daily players

No population data
2k – 6k

Estimated players

256.9kDown 4.1%
28.9kDown 7.8%

Available on

  • Windows
  • Xbox
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Ark IIBitCraft Online

Ark II

Average monthly estimated players
MonthEstimated playersChange
September 2026~265.3kDown 0.6%
August 2026~266.9kDown 0.6%
July 2026~268.6k

BitCraft Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~30.1k
August 2026~30.1kUp 17%
July 2026~25.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Ark II
391.9k
BitCraft Online
101.1kDown 0.8%

Ark II currently has about 3.9× as many Discord members as BitCraft Online — 391,944 vs 101,088.

Reddit members

Ark II
327.5kUp 0.1%
BitCraft Online
4.6kUp 0.8%

Ark II currently has about 72× as many subreddit members as BitCraft Online — 327,461 vs 4,579.

YouTube subscribers

Ark II
1.2m
BitCraft Online
16.5k

Ark II currently has about 73× as many YouTube subscribers as BitCraft Online — 1,200,000 vs 16,500.

Steam concurrent players

Ark II
BitCraft Online
479Down 29%

BitCraft Online currently has 479 peak concurrent Steam players; no comparable data is tracked for Ark II.

Twitch viewers

Ark II
BitCraft Online
22Down 75%

BitCraft Online currently has 22 live Twitch viewers; no comparable data is tracked for Ark II.

How these estimates are made

Ark II

Ark II is estimated to have 310 – 150k players a day. Around 87k – 9m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

BitCraft Online

BitCraft Online is estimated to have 2k – 6k players a day. Around 86k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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