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Head to head

Arena of cube vs Palworld

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2018 · 8 years ago
July 2026 · 2 months ago

Daily players

No population data
460k – 2m

Estimated players

5
395.7kDown 6.8%

Available on

  • Windows
  • Windows
  • Xbox
  • macOS
  • PlayStation

Perspectives

Player activity

Smoothed estimated players over time.

Arena of cubePalworld

Arena of cube

Average monthly estimated players
MonthEstimated playersChange
August 2026~6Up 20%
July 2026~5

Palworld

Average monthly estimated players
MonthEstimated playersChange
August 2026~448.5kDown 7.2%
July 2026~483.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Arena of cube
0
Palworld
183.9kDown 60%

Arena of cube currently has 0 peak concurrent Steam players, while Palworld has 183,913.

Discord members

Arena of cube
Palworld
315.7kUp 3.8%

Palworld currently has 315,732 Discord members; no comparable data is tracked for Arena of cube.

Reddit members

Arena of cube
Palworld
886.9kUp 5.3%

Palworld currently has 886,945 subreddit members; no comparable data is tracked for Arena of cube.

Twitch viewers

Arena of cube
Palworld
6.2kDown 70%

Palworld currently has 6,176 live Twitch viewers; no comparable data is tracked for Arena of cube.

YouTube subscribers

Arena of cube
Palworld
611kUp 2.9%

Palworld currently has 611,000 YouTube subscribers; no comparable data is tracked for Arena of cube.

How these estimates are made

Arena of cube

Arena of cube is showing no measurable concurrent players on Steam. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Palworld

Palworld is estimated to have 460k – 2m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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