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Head to head

ArcheAge vs Modern Combat 5: Blackout

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2013 · 14 years ago
July 2014 · 12 years ago

Daily players

5 – 18
3 – 9

Estimated players

5.7kUp 0.2%
102k

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • Nintendo

Developers

Player activity

Smoothed estimated players over time.

ArcheAgeModern Combat 5: Blackout

ArcheAge

Average monthly estimated players
MonthEstimated playersChange
September 2026~5.7kUp 1.5%
August 2026~5.6kUp 2.7%
July 2026~5.5k

Modern Combat 5: Blackout

Average monthly estimated players
MonthEstimated playersChange
September 2026~101.9kUp 0.2%
August 2026~101.7kUp 0.2%
July 2026~101.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

ArcheAge
0Down 100%
Modern Combat 5: Blackout
0

ArcheAge currently has 0 peak concurrent Steam players, while Modern Combat 5: Blackout has 0.

Reddit members

ArcheAge
41.9kUp 0.3%
Modern Combat 5: Blackout

ArcheAge currently has 41,879 subreddit members; no comparable data is tracked for Modern Combat 5: Blackout.

Twitch viewers

ArcheAge
89Down 71%
Modern Combat 5: Blackout
0

ArcheAge currently has 89 live Twitch viewers, while Modern Combat 5: Blackout has 0.

YouTube subscribers

ArcheAge
6.9kUp 0.1%
Modern Combat 5: Blackout
915kUp 0.2%

Modern Combat 5: Blackout currently has about 132× as many YouTube subscribers as ArcheAge — 915,000 vs 6,940.

How these estimates are made

ArcheAge

ArcheAge is estimated to have 5 – 18 players a day. Around 150k – 390k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Modern Combat 5: Blackout

Modern Combat 5: Blackout is estimated to have 3 – 9 players a day. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.