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Head to head

AQ2: Expanse vs Final Fantasy XIV Online

Side by side

Values shared by both games are highlighted.

Player activity

Smoothed estimated players over time.

AQ2: ExpanseFinal Fantasy XIV Online

AQ2: Expanse

Average monthly estimated players
MonthEstimated playersChange
September 2026~131Down 0.8%
August 2026~132Up 0.8%
July 2026~131—

Final Fantasy XIV Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~327.6kDown 0.7%
August 2026~330k
July 2026~329.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

AQ2: Expanse
478Up 0.2%
Final Fantasy XIV Online
279.1kUp 0.3%

Final Fantasy XIV Online currently has about 584× as many Discord members as AQ2: Expanse — 279,126 vs 478.

Steam concurrent players

AQ2: Expanse
—
Final Fantasy XIV Online
20.5kDown 26%

Final Fantasy XIV Online currently has 20,514 peak concurrent Steam players; no comparable data is tracked for AQ2: Expanse.

Reddit members

AQ2: Expanse
—
Final Fantasy XIV Online
1.4mUp 0.4%

Final Fantasy XIV Online currently has 1,368,340 subreddit members; no comparable data is tracked for AQ2: Expanse.

Twitch viewers

AQ2: Expanse
—
Final Fantasy XIV Online
6.4kDown 15%

Final Fantasy XIV Online currently has 6,364 live Twitch viewers; no comparable data is tracked for AQ2: Expanse.

YouTube subscribers

AQ2: Expanse
—
Final Fantasy XIV Online
742k

Final Fantasy XIV Online currently has 742,000 YouTube subscribers; no comparable data is tracked for AQ2: Expanse.

How these estimates are made

AQ2: Expanse

AQ2: Expanse is estimated to have 1 – 390 players a day. Around 840 – 86k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Final Fantasy XIV Online

Final Fantasy XIV Online is estimated to have 51k – 180k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.