Head to head
AQ First Contact vs MapleStory
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
AQ First Contact
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~85 | Down 6.6% |
| August 2026 | ~91 | Down 2.2% |
| July 2026 | ~93 | — |
MapleStory
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~80.8k | Down 0.8% |
| August 2026 | ~81.5k | Down 0.2% |
| July 2026 | ~81.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AQ First Contact
- 279Down 11%
- MapleStory
- 129.3kUp 1.3%
MapleStory currently has about 463× as many Discord members as AQ First Contact — 129,301 vs 279.
Steam concurrent players
- AQ First Contact
- —
- MapleStory
- 8.2kDown 19%
MapleStory currently has 8,230 peak concurrent Steam players; no comparable data is tracked for AQ First Contact.
Reddit members
- AQ First Contact
- —
- MapleStory
- 150kUp 0.6%
MapleStory currently has 150,023 subreddit members; no comparable data is tracked for AQ First Contact.
Twitch viewers
- AQ First Contact
- —
- MapleStory
- 2.3kDown 85%
MapleStory currently has 2,282 live Twitch viewers; no comparable data is tracked for AQ First Contact.
YouTube subscribers
- AQ First Contact
- —
- MapleStory
- 182k
MapleStory currently has 182,000 YouTube subscribers; no comparable data is tracked for AQ First Contact.
How these estimates are made
AQ First Contact
AQ First Contact is estimated to have 1 – 480 players a day. Around 930 – 94k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
MapleStory
MapleStory is estimated to have 26k – 92k players a day. Around 290k – 740k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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