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Head to head

AQ First Contact vs Diablo Immortal

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2019 · 7 years ago
June 2022 · 4 years ago

Daily players

1 – 580
140 – 67k

Estimated players

91Up 8.1%
72.5kUp 0.1%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

AQ First ContactDiablo Immortal

AQ First Contact

Average monthly estimated players
MonthEstimated playersChange
September 2026~85Down 6.6%
August 2026~91Down 2.2%
July 2026~93—

Diablo Immortal

Average monthly estimated players
MonthEstimated playersChange
September 2026~72.3kUp 0.4%
August 2026~72k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

AQ First Contact
280Up 0.4%
Diablo Immortal
—

AQ First Contact currently has 280 Discord members; no comparable data is tracked for Diablo Immortal.

Reddit members

AQ First Contact
—
Diablo Immortal
523.1kUp 0.6%

Diablo Immortal currently has 523,077 subreddit members; no comparable data is tracked for AQ First Contact.

Twitch viewers

AQ First Contact
—
Diablo Immortal
14Down 6.7%

Diablo Immortal currently has 14 live Twitch viewers; no comparable data is tracked for AQ First Contact.

YouTube subscribers

AQ First Contact
—
Diablo Immortal
48kUp 0.8%

Diablo Immortal currently has 48,000 YouTube subscribers; no comparable data is tracked for AQ First Contact.

How these estimates are made

AQ First Contact

AQ First Contact is estimated to have 1 – 580 players a day. Around 1k – 110k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Diablo Immortal

Diablo Immortal is estimated to have 140 – 67k players a day. Around 44k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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