Head to head
AQ First Contact vs Delta Force
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- Android
- iOS
- PlayStation
Player activity
Smoothed estimated players over time.
AQ First Contact
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~91 | Up 5.8% |
| October 2026 | ~86 | Up 1.2% |
| September 2026 | ~85 | Down 6.6% |
| August 2026 | ~91 | Down 2.2% |
| July 2026 | ~93 | — |
Delta Force
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~300.3k | Down 4.5% |
| October 2026 | ~314.5k | Up 1.1% |
| September 2026 | ~311.2k | Up 2.1% |
| August 2026 | ~304.6k | Up 2.0% |
| July 2026 | ~298.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AQ First Contact
- 275Down 1.4%
- Delta Force
- 767.2kDown 0.2%
Delta Force currently has about 2790× as many Discord members as AQ First Contact — 767,206 vs 275.
Steam concurrent players
- AQ First Contact
- —
- Delta Force
- 30kDown 75%
Delta Force currently has 29,989 peak concurrent Steam players; no comparable data is tracked for AQ First Contact.
Twitch viewers
- AQ First Contact
- —
- Delta Force
- 2kDown 89%
Delta Force currently has 1,965 live Twitch viewers; no comparable data is tracked for AQ First Contact.
YouTube subscribers
- AQ First Contact
- —
- Delta Force
- 309kUp 2.0%
Delta Force currently has 309,000 YouTube subscribers; no comparable data is tracked for AQ First Contact.
How these estimates are made
AQ First Contact
AQ First Contact is estimated to have 1 – 590 players a day. Around 1k – 110k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Delta Force
Delta Force is estimated to have 270k – 950k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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