Head to head
Anyland vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Anyland
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~487 | Down 0.4% |
| September 2026 | ~489 | Down 0.8% |
| August 2026 | ~493 | Down 0.4% |
| July 2026 | ~495 | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~31.3k | Up 2.2% |
| September 2026 | ~30.7k | Up 0.9% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Anyland
- 0
- Pixel Worlds
- 674Up 34%
Anyland currently has 0 peak concurrent Steam players, while Pixel Worlds has 674.
Discord members
- Anyland
- 255Down 0.4%
- Pixel Worlds
- 61kDown 4.0%
Pixel Worlds currently has about 239× as many Discord members as Anyland — 60,999 vs 255.
Reddit members
- Anyland
- 182
- Pixel Worlds
- 4.4kUp 0.9%
Pixel Worlds currently has about 24× as many subreddit members as Anyland — 4,381 vs 182.
YouTube subscribers
- Anyland
- 3.5kUp 0.3%
- Pixel Worlds
- 138k
Pixel Worlds currently has about 39× as many YouTube subscribers as Anyland — 138,000 vs 3,540.
Twitch viewers
- Anyland
- —
- Pixel Worlds
- 13Up 1200%
Pixel Worlds currently has 13 live Twitch viewers; no comparable data is tracked for Anyland.
How these estimates are made
Anyland
Anyland is showing no measurable concurrent players on Steam. Around 13k – 32k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixel Worlds
Pixel Worlds is estimated to have 3k – 10k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


