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Head to head

Animal Jam vs DayZ

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2010 · 16 years ago
December 2018 · 8 years ago

Daily players

41 – 19k
140k – 490k

Estimated players

4Down 53%
198.2kUp 2.8%

Available on

  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Browser
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Animal JamDayZ

Animal Jam

Average monthly estimated players
MonthEstimated playersChange
October 2026~5Up 150%
September 2026~2
August 2026~2—
July 2026——

DayZ

Average monthly estimated players
MonthEstimated playersChange
October 2026~195.5kUp 1.2%
September 2026~193.1kDown 0.4%
August 2026~193.9kUp 12%
July 2026~173.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Animal Jam
4Down 67%
DayZ
4.9kDown 35%

DayZ currently has about 1227× as many live Twitch viewers as Animal Jam — 4,906 vs 4.

Steam concurrent players

Animal Jam
—
DayZ
56.1kUp 1.9%

DayZ currently has 56,055 peak concurrent Steam players; no comparable data is tracked for Animal Jam.

Discord members

Animal Jam
—
DayZ
193.3kUp 1.7%

DayZ currently has 193,350 Discord members; no comparable data is tracked for Animal Jam.

Reddit members

Animal Jam
—
DayZ
562.6kUp 0.3%

DayZ currently has 562,640 subreddit members; no comparable data is tracked for Animal Jam.

YouTube subscribers

Animal Jam
—
DayZ
137kUp 0.7%

DayZ currently has 137,000 YouTube subscribers; no comparable data is tracked for Animal Jam.

How these estimates are made

Animal Jam

Animal Jam is estimated to have 41 – 19k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

DayZ

DayZ is estimated to have 140k – 490k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.