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Head to head

Animal Fight Club vs Delta Force

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2019 · 7 years ago
December 2024 · 2 years ago

Daily players

3 – 9
280k – 990k

Estimated players

30Up 1.7%
302.1kUp 0.4%

Available on

  • Windows
  • macOS
  • Nintendo
  • Windows
  • Android
  • iOS
  • PlayStation

Perspectives

Player activity

Smoothed estimated players over time.

Animal Fight ClubDelta Force

Animal Fight Club

Average monthly estimated players
MonthEstimated playersChange
August 2026~31Up 24%
July 2026~25

Delta Force

Average monthly estimated players
MonthEstimated playersChange
August 2026~306.5kUp 2.6%
July 2026~298.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Animal Fight Club
0Down 100%
Delta Force
104.5kUp 205%

Animal Fight Club currently has 0 peak concurrent Steam players, while Delta Force has 104,466.

Discord members

Animal Fight Club
Delta Force
769.3kUp 0.3%

Delta Force currently has 769,269 Discord members; no comparable data is tracked for Animal Fight Club.

Twitch viewers

Animal Fight Club
Delta Force
6.6kUp 36%

Delta Force currently has 6,633 live Twitch viewers; no comparable data is tracked for Animal Fight Club.

YouTube subscribers

Animal Fight Club
Delta Force
293kUp 1.4%

Delta Force currently has 293,000 YouTube subscribers; no comparable data is tracked for Animal Fight Club.

How these estimates are made

Animal Fight Club

Animal Fight Club is estimated to have 3 – 9 players a day. Around 10k – 26k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Delta Force

Delta Force is estimated to have 280k – 990k players a day. Around 3m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.