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Head to head

Angel Legion vs Ragnarok: The New World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2019 · 7 years ago
July 2026 · 3 months ago

Daily players

2k – 6k
11k – 40k

Estimated players

2.7kUp 5.7%
81.6kDown 14%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • Android
  • iOS

Perspectives

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Developers

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Publishers

Player activity

Smoothed estimated players over time.

Angel LegionRagnarok: The New World

Angel Legion

Average monthly estimated players
MonthEstimated playersChange
October 2026~2.5kUp 1.3%
September 2026~2.5kDown 1.3%
August 2026~2.5kDown 0.3%
July 2026~2.5k—

Ragnarok: The New World

Average monthly estimated players
MonthEstimated playersChange
October 2026~87.9kUp 1.3%
September 2026~86.8kUp 2.4%
August 2026~84.7kUp 26%
July 2026~67.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Angel Legion
618Up 73%
Ragnarok: The New World
2.9kDown 63%

Ragnarok: The New World currently has about 4.6× as many peak concurrent Steam players as Angel Legion — 2,859 vs 618.

Discord members

Angel Legion
5.2kDown 0.5%
Ragnarok: The New World
339.6kDown 1.4%

Ragnarok: The New World currently has about 66× as many Discord members as Angel Legion — 339,553 vs 5,174.

Twitch viewers

Angel Legion
0
Ragnarok: The New World
0Down 100%

Angel Legion currently has 0 live Twitch viewers, while Ragnarok: The New World has 0.

How these estimates are made

Angel Legion

Angel Legion is estimated to have 2k – 6k players a day. Around 220k – 560k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ragnarok: The New World

Ragnarok: The New World is estimated to have 11k – 40k players a day. Around 32k – 82k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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