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Head to head

Amazing Online vs Delta Force

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2015 · 12 years ago
December 2024 · 2 years ago

Daily players

43 – 20k
300k – 1m

Estimated players

18.1kUp 2.7%
332.8kUp 7.0%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • PlayStation

Player activity

Smoothed estimated players over time.

Amazing OnlineDelta Force

Amazing Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~17.2kUp 6.4%
September 2026~16.1kUp 6.3%
August 2026~15.2kUp 1.6%
July 2026~14.9k—

Delta Force

Average monthly estimated players
MonthEstimated playersChange
October 2026~315.1kUp 1.3%
September 2026~311.2kUp 2.1%
August 2026~304.6kUp 2.0%
July 2026~298.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Amazing Online
62kUp 1.5%
Delta Force
768.3kUp 0.2%

Delta Force currently has about 12× as many Discord members as Amazing Online — 768,345 vs 61,967.

YouTube subscribers

Amazing Online
15.9k
Delta Force
308kUp 2.7%

Delta Force currently has about 19× as many YouTube subscribers as Amazing Online — 308,000 vs 15,900.

Steam concurrent players

Amazing Online
—
Delta Force
30.3kDown 73%

Delta Force currently has 30,309 peak concurrent Steam players; no comparable data is tracked for Amazing Online.

Twitch viewers

Amazing Online
—
Delta Force
3kDown 92%

Delta Force currently has 2,998 live Twitch viewers; no comparable data is tracked for Amazing Online.

How these estimates are made

Amazing Online

Amazing Online is estimated to have 43 – 20k players a day. Around 17k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Delta Force

Delta Force is estimated to have 300k – 1m players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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