Head to head
Allods Online vs Raid Land
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Allods Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~6.7k | Up 1.0% |
| September 2026 | ~6.6k | Up 1.4% |
| August 2026 | ~6.5k | Up 1.0% |
| July 2026 | ~6.5k | — |
Raid Land
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~35.1k | |
| September 2026 | ~35.1k | Down 0.1% |
| August 2026 | ~35.1k | |
| July 2026 | ~35.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Allods Online
- 25Up 19%
- Raid Land
- 0
Allods Online currently has 25 peak concurrent Steam players, while Raid Land has 0.
Discord members
- Allods Online
- 27.2k
- Raid Land
- 163.7kUp 0.1%
Raid Land currently has about 6× as many Discord members as Allods Online — 163,688 vs 27,244.
Reddit members
- Allods Online
- 561Up 0.4%
- Raid Land
- 576Up 0.2%
Allods Online and Raid Land are nearly even on subreddit members — 561 vs 576.
Twitch viewers
- Allods Online
- 61Up 27%
- Raid Land
- —
Allods Online currently has 61 live Twitch viewers; no comparable data is tracked for Raid Land.
YouTube subscribers
- Allods Online
- 3k
- Raid Land
- 16.5kUp 0.6%
Raid Land currently has about 5.5× as many YouTube subscribers as Allods Online — 16,500 vs 3,010.
How these estimates are made
Allods Online
Allods Online is estimated to have 45 – 160 players a day. Around 25k – 64k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Raid Land
Raid Land is showing no measurable concurrent players on Steam. Around 21k – 54k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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