Head to head
Allods Online vs Bit Heroes
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Browser
- Android
- iOS
Player activity
Smoothed estimated players over time.
Allods Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6.3k | Down 3.5% |
| August 2026 | ~6.5k | Up 1.0% |
| July 2026 | ~6.5k | — |
Bit Heroes
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~11.2k | Up 0.7% |
| August 2026 | ~11.1k | Down 0.6% |
| July 2026 | ~11.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Allods Online
- 23Down 21%
- Bit Heroes
- 133Down 30%
Bit Heroes currently has about 5.8× as many peak concurrent Steam players as Allods Online — 133 vs 23.
Discord members
- Allods Online
- 27.3k
- Bit Heroes
- 37.9k
Bit Heroes currently has about 1.4× as many Discord members as Allods Online — 37,920 vs 27,276.
Reddit members
- Allods Online
- 555Up 2.2%
- Bit Heroes
- 9.2kUp 0.3%
Bit Heroes currently has about 17× as many subreddit members as Allods Online — 9,235 vs 555.
Twitch viewers
- Allods Online
- 10Down 80%
- Bit Heroes
- 16Up 23%
Bit Heroes currently has about 1.6× as many live Twitch viewers as Allods Online — 16 vs 10.
YouTube subscribers
- Allods Online
- 3k
- Bit Heroes
- —
Allods Online currently has 3,010 YouTube subscribers; no comparable data is tracked for Bit Heroes.
How these estimates are made
Allods Online
Allods Online is estimated to have 83 – 290 players a day. Around 25k – 64k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Bit Heroes
Bit Heroes is estimated to have 360 – 1k players a day. Around 78k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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