Head to head
Albion Online vs Rend
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Albion Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~105.2k | Up 1.4% |
| September 2026 | ~103.7k | Up 3.2% |
| August 2026 | ~100.5k | Up 1.0% |
| July 2026 | ~99.6k | — |
Rend
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~367 | |
| September 2026 | ~367 | Down 0.3% |
| August 2026 | ~368 | Up 0.3% |
| July 2026 | ~367 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Albion Online
- 8kDown 12%
- Rend
- 1
Albion Online currently has about 7981× as many peak concurrent Steam players as Rend — 7,981 vs 1.
Discord members
- Albion Online
- 222.2kUp 0.8%
- Rend
- —
Albion Online currently has 222,217 Discord members; no comparable data is tracked for Rend.
Reddit members
- Albion Online
- 140.9kUp 1.0%
- Rend
- 1.3k
Albion Online currently has about 106× as many subreddit members as Rend — 140,852 vs 1,323.
Twitch viewers
- Albion Online
- 3.9kDown 39%
- Rend
- —
Albion Online currently has 3,946 live Twitch viewers; no comparable data is tracked for Rend.
YouTube subscribers
- Albion Online
- 141kUp 0.7%
- Rend
- 773Down 0.3%
Albion Online currently has about 182× as many YouTube subscribers as Rend — 141,000 vs 773.
How these estimates are made
Albion Online
Albion Online is estimated to have 20k – 70k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rend
Rend is estimated to have 3 – 9 players a day. Around 41k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


