Head to head
AirlineSim vs Star Stable
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Windows
- macOS
- Android
- iOS
Publishers
Player activity
Smoothed estimated players over time.
AirlineSim
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~591 | Up 1.7% |
| September 2026 | ~581 | Up 0.9% |
| August 2026 | ~576 | |
| July 2026 | ~576 | — |
Star Stable
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~46.8k | Up 0.6% |
| September 2026 | ~46.5k | Up 0.5% |
| August 2026 | ~46.3k | Up 0.4% |
| July 2026 | ~46.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- AirlineSim
- 9Down 10%
- Star Stable
- —
AirlineSim currently has 9 peak concurrent Steam players; no comparable data is tracked for Star Stable.
Discord members
- AirlineSim
- 2.4kDown 4.8%
- Star Stable
- —
AirlineSim currently has 2,364 Discord members; no comparable data is tracked for Star Stable.
Reddit members
- AirlineSim
- —
- Star Stable
- 52.6kUp 2.1%
Star Stable currently has 52,566 subreddit members; no comparable data is tracked for AirlineSim.
Twitch viewers
- AirlineSim
- —
- Star Stable
- 38Up 81%
Star Stable currently has 38 live Twitch viewers; no comparable data is tracked for AirlineSim.
YouTube subscribers
- AirlineSim
- —
- Star Stable
- 381kUp 0.3%
Star Stable currently has 381,000 YouTube subscribers; no comparable data is tracked for AirlineSim.
How these estimates are made
AirlineSim
AirlineSim is estimated to have 20 – 71 players a day. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Star Stable
Star Stable is estimated to have 120 – 55k players a day. Around 37k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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