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Head to head

AirlineSim vs Lost Ark

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2007 · 19 years ago
December 2018 · 8 years ago

Daily players

33 – 110
18k – 63k

Estimated players

597Up 2.2%
64.4kDown 1.4%

Available on

  • Browser
  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

AirlineSimLost Ark

AirlineSim

Average monthly estimated players
MonthEstimated playersChange
September 2026~582Up 1.0%
August 2026~576
July 2026~576

Lost Ark

Average monthly estimated players
MonthEstimated playersChange
September 2026~64.3kDown 0.2%
August 2026~64.4kUp 0.2%
July 2026~64.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

AirlineSim
7Down 46%
Lost Ark
5.5kDown 41%

Lost Ark currently has about 779× as many peak concurrent Steam players as AirlineSim — 5,450 vs 7.

Discord members

AirlineSim
2.5kUp 0.3%
Lost Ark

AirlineSim currently has 2,466 Discord members; no comparable data is tracked for Lost Ark.

Reddit members

AirlineSim
Lost Ark
299.7kUp 0.2%

Lost Ark currently has 299,739 subreddit members; no comparable data is tracked for AirlineSim.

Twitch viewers

AirlineSim
Lost Ark
1.2kDown 75%

Lost Ark currently has 1,157 live Twitch viewers; no comparable data is tracked for AirlineSim.

YouTube subscribers

AirlineSim
Lost Ark
103k

Lost Ark currently has 103,000 YouTube subscribers; no comparable data is tracked for AirlineSim.

How these estimates are made

AirlineSim

AirlineSim is estimated to have 33 – 110 players a day. Around 4k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lost Ark

Lost Ark is estimated to have 18k – 63k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.