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Head to head

Aika Online vs Rec Room

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2009 · 18 years ago
June 2016 · 10 years ago

Daily players

10 – 5k
330 – 1k

Estimated players

1kUp 3.5%
129.3kUp 3.3%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Aika OnlineRec Room

Aika Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~1kDown 0.7%
August 2026~1kDown 0.7%
July 2026~1k—

Rec Room

Average monthly estimated players
MonthEstimated playersChange
September 2026~126.5kDown 1.2%
August 2026~128.1kDown 0.5%
July 2026~128.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Aika Online
3.6kUp 0.2%
Rec Room
196.3kUp 0.5%

Rec Room currently has about 55× as many Discord members as Aika Online — 196,347 vs 3,561.

Twitch viewers

Aika Online
56Up 143%
Rec Room
5

Aika Online currently has about 11× as many live Twitch viewers as Rec Room — 56 vs 5.

YouTube subscribers

Aika Online
1.9k
Rec Room
619kUp 0.7%

Rec Room currently has about 324× as many YouTube subscribers as Aika Online — 619,000 vs 1,910.

Steam concurrent players

Aika Online
—
Rec Room
133Down 15%

Rec Room currently has 133 peak concurrent Steam players; no comparable data is tracked for Aika Online.

Reddit members

Aika Online
—
Rec Room
73kUp 0.8%

Rec Room currently has 72,964 subreddit members; no comparable data is tracked for Aika Online.

How these estimates are made

Aika Online

Aika Online is estimated to have 10 – 5k players a day. Around 5k – 480k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rec Room

Rec Room is estimated to have 330 – 1k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.