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Head to head

Agony Online vs Path of Exile 2

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
December 2024 · 2 years ago

Daily players

No population data
170k – 600k

Estimated players

70Up 6.1%
101kDown 19%

Available on

  • Windows
  • Windows
  • macOS
  • PlayStation

Player activity

Smoothed estimated players over time.

Agony OnlinePath of Exile 2

Agony Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~69Down 1.4%
August 2026~70Down 1.4%
July 2026~71

Path of Exile 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~114.6kUp 44%
August 2026~79.8kUp 101%
July 2026~39.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agony Online
239Down 0.8%
Path of Exile 2

Agony Online currently has 239 Discord members; no comparable data is tracked for Path of Exile 2.

YouTube subscribers

Agony Online
27
Path of Exile 2
430kUp 0.9%

Path of Exile 2 currently has about 15926× as many YouTube subscribers as Agony Online — 430,000 vs 27.

Steam concurrent players

Agony Online
Path of Exile 2
60.2kUp 171%

Path of Exile 2 currently has 60,182 peak concurrent Steam players; no comparable data is tracked for Agony Online.

Twitch viewers

Agony Online
Path of Exile 2
6.6kUp 20%

Path of Exile 2 currently has 6,572 live Twitch viewers; no comparable data is tracked for Agony Online.

How these estimates are made

Agony Online

Agony Online is estimated to have 1 – 240 players a day. Around 470 – 53k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Path of Exile 2

Path of Exile 2 is estimated to have 170k – 600k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.