Head to head
Age of Empires: Online vs DayZ
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Categories
Developers
Player activity
Smoothed estimated players over time.
Age of Empires: Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~3.1k | Up 18% |
| July 2026 | ~2.7k | — |
DayZ
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~193.8k | Up 12% |
| July 2026 | ~173.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Age of Empires: Online
- 8Down 11%
- DayZ
- 31kDown 48%
DayZ currently has about 3872× as many peak concurrent Steam players as Age of Empires: Online — 30,974 vs 8.
Discord members
- Age of Empires: Online
- 9.6k
- DayZ
- 187.8kUp 0.4%
DayZ currently has about 20× as many Discord members as Age of Empires: Online — 187,791 vs 9,619.
Reddit members
- Age of Empires: Online
- 2.6k
- DayZ
- 558k
DayZ currently has about 215× as many subreddit members as Age of Empires: Online — 558,009 vs 2,590.
Twitch viewers
- Age of Empires: Online
- 0Down 100%
- DayZ
- 3.6kDown 38%
Age of Empires: Online currently has 0 live Twitch viewers, while DayZ has 3,579.
YouTube subscribers
- Age of Empires: Online
- 2.8k
- DayZ
- 135k
DayZ currently has about 48× as many YouTube subscribers as Age of Empires: Online — 135,000 vs 2,820.
How these estimates are made
Age of Empires: Online
Age of Empires: Online is estimated to have 25 – 88 players a day. Around 17k – 44k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
DayZ
DayZ is estimated to have 130k – 470k players a day. Around 5m – 13m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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