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Head to head

Age of Ascent vs World of Warcraft

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2021 · 5 years ago
November 2004 · 22 years ago

Daily players

1 – 570
660 – 310k

Estimated players

11
564.1kDown 5.9%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Age of AscentWorld of Warcraft

Age of Ascent

Average monthly estimated players
MonthEstimated playersChange
September 2026~11
August 2026~11
July 2026~11

World of Warcraft

Average monthly estimated players
MonthEstimated playersChange
September 2026~571.2kUp 0.4%
August 2026~568.6kUp 14%
July 2026~500.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Age of Ascent
111
World of Warcraft
1.9m

World of Warcraft currently has about 17477× as many YouTube subscribers as Age of Ascent — 1,940,000 vs 111.

Discord members

Age of Ascent
World of Warcraft
168.7kUp 2.1%

World of Warcraft currently has 168,731 Discord members; no comparable data is tracked for Age of Ascent.

Reddit members

Age of Ascent
World of Warcraft
3.2mUp 0.3%

World of Warcraft currently has 3,165,574 subreddit members; no comparable data is tracked for Age of Ascent.

Twitch viewers

Age of Ascent
World of Warcraft
25.2kDown 35%

World of Warcraft currently has 25,155 live Twitch viewers; no comparable data is tracked for Age of Ascent.

How these estimates are made

Age of Ascent

Age of Ascent is estimated to have 1 – 570 players a day. Around 810 – 84k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

World of Warcraft

World of Warcraft is estimated to have 660 – 310k players a day. Around 120k – 12m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.