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Head to head

Agar.io vs World Eternal Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

April 2015 · 11 years ago
To be announced

Daily players

48 – 23k
No population data

Estimated players

141.2kUp 0.2%
3.1kDown 1.0%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows

Perspectives

Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Agar.ioWorld Eternal Online

Agar.io

Average monthly estimated players
MonthEstimated playersChange
September 2026~141k
August 2026~141.1k
July 2026~141.1k—

World Eternal Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~3.2kUp 0.6%
August 2026~3.1kDown 0.6%
July 2026~3.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
27.3kUp 0.2%
World Eternal Online
14.6kDown 0.7%

Agar.io currently has about 1.9× as many Discord members as World Eternal Online — 27,309 vs 14,646.

Reddit members

Agar.io
29kUp 0.2%
World Eternal Online
389

Agar.io currently has about 75× as many subreddit members as World Eternal Online — 29,015 vs 389.

Twitch viewers

Agar.io
4Down 20%
World Eternal Online
—

Agar.io currently has 4 live Twitch viewers; no comparable data is tracked for World Eternal Online.

YouTube subscribers

Agar.io
1.2m
World Eternal Online
—

Agar.io currently has 1,210,000 YouTube subscribers; no comparable data is tracked for World Eternal Online.

How these estimates are made

Agar.io

Agar.io is estimated to have 48 – 23k players a day. Around 21k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

World Eternal Online

World Eternal Online is estimated to have 5 – 2k players a day. Around 4k – 370k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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