Head to head
Agar.io vs Rise of the Pirates
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Agar.io
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~141k | |
| August 2026 | ~141.1k | |
| July 2026 | ~141.1k | — |
Rise of the Pirates
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~10 | Up 11% |
| August 2026 | ~9 | Down 10% |
| July 2026 | ~10 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Agar.io
- 27.3kUp 0.3%
- Rise of the Pirates
- —
Agar.io currently has 27,324 Discord members; no comparable data is tracked for Rise of the Pirates.
Reddit members
- Agar.io
- 29kUp 0.2%
- Rise of the Pirates
- —
Agar.io currently has 29,007 subreddit members; no comparable data is tracked for Rise of the Pirates.
Twitch viewers
- Agar.io
- 1Down 83%
- Rise of the Pirates
- —
Agar.io currently has 1 live Twitch viewers; no comparable data is tracked for Rise of the Pirates.
YouTube subscribers
- Agar.io
- 1.2m
- Rise of the Pirates
- —
Agar.io currently has 1,210,000 YouTube subscribers; no comparable data is tracked for Rise of the Pirates.
Steam concurrent players
- Agar.io
- —
- Rise of the Pirates
- 0
Rise of the Pirates currently has 0 peak concurrent Steam players; no comparable data is tracked for Agar.io.
How these estimates are made
Agar.io
Agar.io is estimated to have 45 – 21k players a day. Around 19k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rise of the Pirates
Rise of the Pirates is showing no measurable concurrent players on Steam. Around 4k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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