Head to head
Agar.io vs Nevergrind Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Agar.io
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~141k | |
| August 2026 | ~141.1k | |
| July 2026 | ~141.1k | — |
Nevergrind Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1k | Down 2.9% |
| August 2026 | ~1k | Down 2.3% |
| July 2026 | ~1.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Agar.io
- 27.3kUp 0.1%
- Nevergrind Online
- 2.5kDown 1.6%
Agar.io currently has about 11× as many Discord members as Nevergrind Online — 27,313 vs 2,511.
Reddit members
- Agar.io
- 29kUp 0.2%
- Nevergrind Online
- —
Agar.io currently has 29,016 subreddit members; no comparable data is tracked for Nevergrind Online.
Twitch viewers
- Agar.io
- 0Down 100%
- Nevergrind Online
- 0
Agar.io currently has 0 live Twitch viewers, while Nevergrind Online has 0.
YouTube subscribers
- Agar.io
- 1.2m
- Nevergrind Online
- —
Agar.io currently has 1,210,000 YouTube subscribers; no comparable data is tracked for Nevergrind Online.
Steam concurrent players
- Agar.io
- —
- Nevergrind Online
- 9Down 76%
Nevergrind Online currently has 9 peak concurrent Steam players; no comparable data is tracked for Agar.io.
How these estimates are made
Agar.io
Agar.io is estimated to have 48 – 22k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Nevergrind Online
Nevergrind Online is estimated to have 25 – 88 players a day. Around 35k – 90k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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