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Head to head

Agar.io vs Mortal Online 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 11 years ago
January 2022 · 5 years ago

Daily players

48 – 22k
2k – 8k

Estimated players

141kDown 0.1%
10.9kDown 6.7%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Agar.ioMortal Online 2

Agar.io

Average monthly estimated players
MonthEstimated playersChange
August 2026~141.1k
July 2026~141.1k

Mortal Online 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~11.4kDown 1.5%
July 2026~11.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
27.2kUp 0.1%
Mortal Online 2
29kUp 0.1%

Agar.io and Mortal Online 2 are nearly even on Discord members — 27,236 vs 28,951.

Reddit members

Agar.io
29k
Mortal Online 2
2.9kUp 0.5%

Agar.io currently has about 10× as many subreddit members as Mortal Online 2 — 28,954 vs 2,882.

Twitch viewers

Agar.io
8Down 27%
Mortal Online 2
357Up 40%

Mortal Online 2 currently has about 45× as many live Twitch viewers as Agar.io — 357 vs 8.

YouTube subscribers

Agar.io
1.2m
Mortal Online 2
7.9k

Agar.io currently has about 152× as many YouTube subscribers as Mortal Online 2 — 1,210,000 vs 7,940.

Steam concurrent players

Agar.io
Mortal Online 2
951Down 5.2%

Mortal Online 2 currently has 951 peak concurrent Steam players; no comparable data is tracked for Agar.io.

How these estimates are made

Agar.io

Agar.io is estimated to have 48 – 22k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Mortal Online 2

Mortal Online 2 is estimated to have 2k – 8k players a day. Around 260k – 670k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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