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Head to head

Agar.io vs Mad World: Age of Darkness

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 11 years ago
April 2023 · 3 years ago

Daily players

51 – 24k
No population data

Estimated players

141.2kUp 0.2%
4.1kUp 1.2%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Browser
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Agar.ioMad World: Age of Darkness

Agar.io

Average monthly estimated players
MonthEstimated playersChange
August 2026~141k
July 2026~141.1k

Mad World: Age of Darkness

Average monthly estimated players
MonthEstimated playersChange
August 2026~4kDown 0.5%
July 2026~4.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
27.3k
Mad World: Age of Darkness
9.6kDown 1.0%

Agar.io currently has about 2.8× as many Discord members as Mad World: Age of Darkness — 27,255 vs 9,579.

Reddit members

Agar.io
29kUp 0.1%
Mad World: Age of Darkness
1.2k

Agar.io currently has about 25× as many subreddit members as Mad World: Age of Darkness — 28,961 vs 1,182.

Twitch viewers

Agar.io
10Up 233%
Mad World: Age of Darkness

Agar.io currently has 10 live Twitch viewers; no comparable data is tracked for Mad World: Age of Darkness.

YouTube subscribers

Agar.io
1.2m
Mad World: Age of Darkness
16.4kDown 0.6%

Agar.io currently has about 74× as many YouTube subscribers as Mad World: Age of Darkness — 1,210,000 vs 16,400.

How these estimates are made

Agar.io

Agar.io is estimated to have 51 – 24k players a day. Around 21k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Mad World: Age of Darkness

Mad World: Age of Darkness is showing no measurable concurrent players on Steam. Around 17k – 44k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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