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Head to head

Agar.io vs Longvinter

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 11 years ago
February 2025 · 2 years ago

Daily players

41 – 19k
570 – 2k

Estimated players

140.9k
5kUp 0.8%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Agar.ioLongvinter

Agar.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~140.9k
September 2026~141k
August 2026~141.1k
July 2026~141.1k—

Longvinter

Average monthly estimated players
MonthEstimated playersChange
October 2026~5.1kDown 0.5%
September 2026~5.1kUp 1.1%
August 2026~5.1kUp 2.0%
July 2026~5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
27.3k
Longvinter
13.4kDown 0.6%

Agar.io currently has about 2× as many Discord members as Longvinter — 27,337 vs 13,370.

Reddit members

Agar.io
29kUp 0.2%
Longvinter
2.2k

Agar.io currently has about 13× as many subreddit members as Longvinter — 29,027 vs 2,243.

Twitch viewers

Agar.io
3
Longvinter
0Down 100%

Agar.io currently has 3 live Twitch viewers, while Longvinter has 0.

YouTube subscribers

Agar.io
1.2m
Longvinter
1.6k

Agar.io currently has about 752× as many YouTube subscribers as Longvinter — 1,210,000 vs 1,610.

Steam concurrent players

Agar.io
—
Longvinter
260Down 41%

Longvinter currently has 260 peak concurrent Steam players; no comparable data is tracked for Agar.io.

How these estimates are made

Agar.io

Agar.io is estimated to have 41 – 19k players a day. Around 19k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Longvinter

Longvinter is estimated to have 570 – 2k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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