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Head to head

Agar.io vs IdleOn

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 11 years ago
October 2020 · 6 years ago

Daily players

44 – 21k
41k – 140k

Estimated players

141.2k
88.1kUp 2.2%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Browser
  • Windows
  • Android
  • iOS

Perspectives

Publishers

Player activity

Smoothed estimated players over time.

Agar.ioIdleOn

Agar.io

Average monthly estimated players
MonthEstimated playersChange
September 2026~141.1k
August 2026~141.1k
July 2026~141.1k

IdleOn

Average monthly estimated players
MonthEstimated playersChange
September 2026~86.6kUp 6.6%
August 2026~81.3kUp 0.7%
July 2026~80.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
27.3kUp 0.4%
IdleOn
197.6kUp 0.4%

IdleOn currently has about 7.2× as many Discord members as Agar.io — 197,613 vs 27,330.

Reddit members

Agar.io
29kUp 0.1%
IdleOn
56.4kUp 1.2%

IdleOn currently has about 1.9× as many subreddit members as Agar.io — 56,352 vs 28,982.

Twitch viewers

Agar.io
6Up 100%
IdleOn
261Up 537%

IdleOn currently has about 44× as many live Twitch viewers as Agar.io — 261 vs 6.

YouTube subscribers

Agar.io
1.2m
IdleOn
103k

Agar.io currently has about 12× as many YouTube subscribers as IdleOn — 1,210,000 vs 103,000.

Steam concurrent players

Agar.io
IdleOn
16.2kUp 89%

IdleOn currently has 16,213 peak concurrent Steam players; no comparable data is tracked for Agar.io.

How these estimates are made

Agar.io

Agar.io is estimated to have 44 – 21k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

IdleOn

IdleOn is estimated to have 41k – 140k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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