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Head to head

Agar.io vs Highrise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2015 · 11 years ago
October 2025 · 1 year ago

Daily players

40 – 19k
750 – 3k

Estimated players

141k
37.8kDown 0.7%

Available on

  • Browser
  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows
  • macOS

Perspectives

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Categories

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Agar.ioHighrise

Agar.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~140.9k
September 2026~141k
August 2026~141.1k
July 2026~141.1k—

Highrise

Average monthly estimated players
MonthEstimated playersChange
October 2026~37.8kDown 0.3%
September 2026~37.9k
August 2026~37.9k
July 2026~38k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Agar.io
27.3k
Highrise
173.6k

Highrise currently has about 6.4× as many Discord members as Agar.io — 173,628 vs 27,339.

Reddit members

Agar.io
29kUp 0.1%
Highrise
—

Agar.io currently has 29,029 subreddit members; no comparable data is tracked for Highrise.

Twitch viewers

Agar.io
1Down 50%
Highrise
0

Agar.io currently has 1 live Twitch viewers, while Highrise has 0.

YouTube subscribers

Agar.io
1.2m
Highrise
16.7kUp 0.6%

Agar.io currently has about 72× as many YouTube subscribers as Highrise — 1,210,000 vs 16,700.

Steam concurrent players

Agar.io
—
Highrise
160Up 6.7%

Highrise currently has 160 peak concurrent Steam players; no comparable data is tracked for Agar.io.

How these estimates are made

Agar.io

Agar.io is estimated to have 40 – 19k players a day. Around 19k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Highrise

Highrise is estimated to have 750 – 3k players a day. Around 13k – 32k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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